EVENTS

VICTORIA & ALBERT MUSEUM
From September ‘18 - February ‘19, the Victoria & Albert Museum held a videogame exhibit featuring The Last of Us. For the display, I created a dual-screen video, showing gameplay side by side with behind the scenes info.

STATE OF PLAY 2019
Narrative | Gameplay Capture | Cinematography | Music & Sound Editing | Color Correction | Final Edit
10 million views

E3 2018
COLISEUM PANEL
I adapted The Last of Us Part II’s nearly 12 minute gameplay demo into a bite-sized 30 second trailer for social media and marketing events. You can see it at the very beginning of this E3 panel video.

PSX 2017 &
SIGGRAPH 2016
I was tasked with bringing all 4 Uncharted games together into a trailer to open Naughty Dog’s SIGGRAPH 2016 panel. The Lost Legacy was later added to the trailer so it could open the 10 Year Anniversary Panel at PSX 2017.

E3 2017
SONY PRESS CONFERENCE
Narrative | Gameplay Capture | Cinematography | Music & Sound Editing | Color Correction | Final Edit
E3 Live Presentation
Official Trailer

PSX 2016
My Uncharted 4 Survival Key Art on PSX Banners
Gameplay Capture | Action Choreography | Cinematography | Music & Sound Editing | Motion Graphics | Color Correction | Final Edit

VES AWARDS 2016
I created and submitted this VFX reel on behalf of Naughty Dog, for the 15th Annual VES Awards. It played a crucial role in the studio winning “Outstanding Visual Effects in a Real-Time Project” for Uncharted 4: A Thief’s End and also serves as an entertaining and informative look into the creative process behind VFX.