EVENTS

VICTORIA & ALBERT MUSEUM

From September ‘18 - February ‘19, the Victoria & Albert Museum held a videogame exhibit featuring The Last of Us. For the display, I created a dual-screen video, showing gameplay side by side with behind the scenes info.

STATE OF PLAY 2019

Narrative | Gameplay Capture | Cinematography | Music & Sound Editing | Color Correction | Final Edit

10 million views

E3 2018

COLISEUM PANEL

I adapted The Last of Us Part II’s nearly 12 minute gameplay demo into a bite-sized 30 second trailer for social media and marketing events. You can see it at the very beginning of this E3 panel video.

PSX 2017 &

SIGGRAPH 2016

I was tasked with bringing all 4 Uncharted games together into a trailer to open Naughty Dog’s SIGGRAPH 2016 panel. The Lost Legacy was later added to the trailer so it could open the 10 Year Anniversary Panel at PSX 2017.

E3 2017

SONY PRESS CONFERENCE

Narrative | Gameplay Capture | Cinematography | Music & Sound Editing | Color Correction | Final Edit

E3 Live Presentation

Official Trailer

PSX 2016

My Uncharted 4 Survival Key Art on PSX Banners

Gameplay Capture | Action Choreography | Cinematography | Music & Sound Editing | Motion Graphics | Color Correction | Final Edit

VES AWARDS 2016

I created and submitted this VFX reel on behalf of Naughty Dog, for the 15th Annual VES Awards. It played a crucial role in the studio winning “Outstanding Visual Effects in a Real-Time Project” for Uncharted 4: A Thief’s End and also serves as an entertaining and informative look into the creative process behind VFX.

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Photography